Thomas Roh

Results 19 comments of Thomas Roh

I think this closest you can get is something like: ```R library(leaflet) library(leaflegend) data(quakes) quakes1000 % addLegendNumeric( pal = numPal, values = ~x, position = 'topright', orientation = 'vertical', shape...

Or the inverse: ```R library(leaflet) library(leaflegend) data(quakes) quakes1000 % addLegendNumeric( pal = numPal, values = ~log10(depth), position = 'topright', orientation = 'vertical', shape = 'stadium', height = 129, width =...

When referring to these docs [here](https://sfu-db.github.io/connector-x/install.html#build-from-source-code), I'm trying to find the right rust version as stated to "search for rust". Everything above references night builds but is it now just...

I think the core of the symbols are there in leaflegend. There are internals but modify triangle in `makeSymbol` as an example ``` 'inverseTriangle' = htmltools::tags$polygon( id = 'triangle', points...

I still need to tweak some of the symbol aesthetics but the implementation will work like this: ``` pchNames

tomroh/leaflegend@a75fd0f700991fa39f79e3614ea9e87b8680a250 It's in the development version on github now.

What browser? Although I don't think it should matter. Do you have the output of: ``` cat(URLdecode(pchSvg[[26]])) ``` I copied that same code you put up there and:

pch symbols are in a different function. Use `makePch` for 'open-rect' and the like. `makeSymbolIcons` is used for the map because the svg data uris (images) need to be wrapped...

I rushed that... I refactored the code. You can now use `makeSymbol` and `makeSymbolIcons`. Usage: ``` pchNames

leaflegend version 1.1 is on its way to CRAN. In addition to the pch symbols, you can show NA encodings in the legend when NAs are present in the values,...