Thomas Efthimiou
Thomas Efthimiou
Hello, I tested the game with dxvk.conf, and added the lines to it. Heres a picture and the long. The water seems to still not have a reflection.  [steam-12120.log](https://github.com/doitsujin/dxvk/files/9524911/steam-12120.log)
I tried it with `PROTON_USE_WINED3D=1 %command%` and it had the same problem. I'm starting to think it might just be a proton problem instead. Unless there's any tweak that I...
Hey, this is what it looks like on default windows as a comparison. 
I tried adding the dxvk version of d3d9.dll to the game folder on Windows, but the game is ignoring the dll file on Windows, and it runs the game without...
Yes, I had the gta-sa.exe, and I put the d3d9.dll in the same folder. I used the 32 bit exe, because gta-sa.exe is 32 bit I believe. I am using...
San Andreas is purely 32 bit I believe, as it was intended for Windows XP and Windows 2000 PCs. But people are modding the heck out of it and running...
I previously ran it in Linux yes. I just ran the game in windows without dxvk. Here's the log: [gta-sa.windows.trace](https://mega.nz/file/yPxhBSBB#EQecgUSe1Iyomi_Pq6rGe3lduob_xWSbXdPuPCc7kGE)