Tom Finegan

Results 42 comments of Tom Finegan

@NicolasCharmel Does this still reproduce when using the v1.5.2 release?

Please include the full stack trace and any output from the crash. The information here isn't enough to act upon. If the input file is causing a crash in draco_encoder,...

@TobiasMorell: I'm assuming you already have the emsdk installed, and that an Emscripten build of Draco works for you in its standard form. In other words, this should already work:...

@TobiasMorell Note, the second step is likely not enough, but would be a starting point. Glue code and IDL are likely needed for DracoToUnityMesh, ReleaseUnityMesh(), and DecodeMeshForUnity(). I can look...

Only enough time to confirm that Draco needs IDL and wrapper code for the Draco Unity Plugin for this to progress further. I'm going to flip the assignment of this...

Please try this using the v1.5.2 release and let us know the problem remains.

Is it possible for you to share your input file?

@atteneder Thanks for the PR. I'm going to start by going over the GitHub actions and CMake stuff. Frank and l will look more deeply into the code over the...

@MovingZ Are you using draco_encoder and passing negative flag values? Please note the text from the application usage: > Use negative quantization values to skip the specified attribute

Thanks for the report. Is the master project manipulating CMAKE_CXX_FLAGS and/or CMAKE_EXE_LINKER_FLAGS? Projects doing so impact the child projects loaded via CMake. You can add the following args at configure...