Tomasz Kielski

Results 3 comments of Tomasz Kielski

BlurryRefractions do work in URP (2019.3.0f6), but selective Bloom does not. Then there are errors on the scripts attached to camera" _The script 'GrabBlurPass' does not derive from MonoBehaviour, but...

Go to the master branch [https://github.com/Unity-Technologies/UniversalRenderingExamples/tree/master](https://github.com/Unity-Technologies/UniversalRenderingExamples/tree/master). It says there this is already updated to URP 10.x.x. and Unity 2020.1.0a18. You can also take a look at my free asset [https://assetstore.unity.com/packages/vfx/shaders/world-space-fading-transitions-98207](https://assetstore.unity.com/packages/vfx/shaders/world-space-fading-transitions-98207),...

Did you manage to fix it? I am getting the same using now yoast version 24.3