Alexandre Tolstenko

Results 33 comments of Alexandre Tolstenko

Same here. It would be awesome if this works for flutter web too

This could help somehow. https://api.dartlang.org/stable/2.6.1/dart-html/AudioElement-class.html https://api.dartlang.org/stable/2.6.1/dart-html/MediaElement-class.html Or maybe using document and dom we could write the same functionality.

You could generate the DLL from js using the function SaveDLL, and then import it. The problem is that the dll generated depends on the jurassic.dll and it has emit....

@paulbartrum thanks for your suggestion. They use the keyword dynamic, which is currently unsupported by unity :/ The saved DLL depends on jurassic DLL, and jurassic uses emit which is...

Unity announced that will support new mono compilers and new features -> http://forum.unity3d.com/threads/yes-unity-5-5-new-compiler-and-gc.408313/ But it targets only to 3.5. They need to modify lots of unity internal code to make...

I am facing this same problem. Did you solve it? ![logs](https://user-images.githubusercontent.com/2386417/43975947-9dff6b56-9cb5-11e8-991c-9f2424a56039.PNG)

just to make it broader, faking console input and collecting output is something interesting to me too.

I am assuming the html include to NodeProcess form here https://github.com/jprendes/emception/blob/205e46a0921f89333b56927589919a340c2bf6b8/src/index.html#L19C10-L19C10 is quicknode. But quicknode is being built correctly, but not transformed into NodeProcess. So some other part of the...

Here you can see the full log. This exact line shows the problem https://github.com/InfiniBrains/emception/actions/runs/6803868511/job/18500146681#step:4:4374 and this might be a problem https://github.com/InfiniBrains/emception/actions/runs/6803868511/job/18500146681#step:4:5519 I changed the docker version trying to solve other...