Timo

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I'm currently not active on that project but... So I made a random git commit so you can check the current version. I forgot that i created a new file...

tell me if it works so i can close that issue

I currently dont get it pushed. need to look into git (made some mess and needed to restore the file)

For now here is the data of the script (create it yourself in the scripts folder): extends Node ``` func vec_to_int(v): return [int(v.x),int(v.y),int(v.z)] func int_to_vec(i): return Vector3(i[0],i[1],i[2]) func get_chunc_by_coord(cd,pos): var...

I'm confused that there are no errors and nothing is showing up. As I said I messed around with git and did override the utils.gd Maybe I also made some...

also make shure to use the: newCollisionSystemAndBlockDestroying branch

I now did the upload and made master up to date. so you should be fine using master I guess. I just tested it on my system and it works

Okay I now Finally fixed the last issues (I again lost something from one script) Hopefully I didn't destroyed any progress but it seems to work fine. I know what...

If you use no directional light than you dont have to make shadow calculations -> higher fps. For my system this works okay (30-50) so I leave it on. you...

nice!! sounds good