Scott Williams

Results 33 comments of Scott Williams

> Figure out what's causing the w/v shifting. This looks like it was due to the version of Open Sans we where using in this repo, using the version from...

I'm am quite confident it can be done, I've spent a couple of hours on it and got close but then failed... so i'm confident it'll be possible...the difficulty is...

Serialization would probably be a good fit for the library. It is something I've already thought about just not in any details initially I was planning to serialize to a...

This will likely be due to the fact we don't have support for [font hinting](https://en.wikipedia.org/wiki/Font_hinting)... which when implemented will potentially require an (at least partially) reimplementation of our current text...

yeah, anti-aliasing hides a lot of sins.

I like the options struct pattern, overloads for the most common options, but anything past the basics use the options to define. Basiclly I think this pattern would work well:...

I don't see a problem with adding it.... I would be inclined to think that it should be a set of extensions/helper class in the same style as https://github.com/SixLabors/Shapes/blob/master/src/SixLabors.Shapes/Outliner.cs as...

you can make use of https://github.com/SixLabors/ImageSharp.Drawing/blob/5bbf20e6cff00d06e9a6c61ea79c31e48ed824df/src/ImageSharp.Drawing/Processing/Extensions/ClipPathExtensions.cs#L22 (I believe this is only in the [nightlies feed](https://github.com/SixLabors/ImageSharp.Drawing#installation)) to apply the drawing operation and ensure its explicitly clipped.

we in fact have a sample for exactly that. https://github.com/SixLabors/Samples/blob/38faba5caf866c0168ea67a5e7c37c06d3043775/ImageSharp/DrawWaterMarkOnImage/Program.cs#L91-L159 Note: samples repo might be out of date compared to latest nightlys (as we are in API churn territory at...

> ... @tocsoft have you ever dabbled in this? ... nope not something i've experimented with, however I would say the issue with 'LCD' rendering is they only work for...