Tobias

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Thats awesome! Will check after the puzzle DLC

Looks cool, will check!

Looks good! It'll take me some time to test and review to see if all building still work as desired. But the code looks good on a first look

Uhm, guys, somebody has to make a DS build first? :D Or can it run javascript?

Hi! The actual problem is that the velocity of the character is computed wrong. This is because panda does not provide previous frames transforms, which the render pipeline would need...

I will notice you when I merged it :) Thanks, you too!

Just letting you know, I'm currently a bit busy due to exams and other stuff, I will probably only be able to fix this in a month or two.

Hi, can you run pstats and see which parts of the pipeline are running slow?

Could you open the gpu graph and check which parts take the most time?

Thats weird, it looks like everything is too slow. Are you sure you are not running it on an integrated gpu or so?