Alexander

Results 143 comments of Alexander

can't reproduce. I've created a mage, added a Wand to him, start shooting and then cast Blizzard - Wand attack was cancelled

okay, this a bug with Autoshot, not with Volley. Will try to fix it later

seems this isn't a bug at all. Volley has SPELL_ATTR2_NOT_RESET_AUTO_ACTIONS here the code that handles it, in bool Unit::IsNonMeleeSpellCasted ``` // channeled spells may be delayed, but they are still...

lol bug :)

Dispersion, but i've seen some comments at wowhead that says it's ok (in Dispersion case)

as i understand your are trying this patch http://code.google.com/p/trinitycore/issues/attachmentText?id=2775&aid=-6942047345941061745&name=avoidance.diff&token=7d121d2e182a0425c1c1b5614437c303 Give me crash dump if you are getting crash...

you can try to check for if (GetCaster() && and even if (GetCaster()->isAlive() because as i think it can be related to case when your target are killed by code...

I mean you need to add these checks to your check where you getting crash ^^

``` pInfo = {auraEff = 0x7fff523ef1c0, damage = 1379856832, overDamage = 32767, absorb = 24, resist = 0, multiplier = -134105984, critical = 255} ``` Spell.cpp in int32 Spell::CalculateDamageDone ```...

try this ``` UPDATE `spell_bonus_data` SET `ap_bonus` = 0.18 WHERE `entry` = 47633; ``` I'm still unsure about these values but at least now it matches values that shown in...