tobbebex

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The problem with this is that GPipe uses different alignment than the Storable instances do. E.g. when you serialize `[V3 Word16]` for use as a `Buffer os (B3 Word16)`, GPipe...

I can't find this GPUStorable class you mention. Do you have a link?

For PBO's to be useful you would need asynchronous upload, which is hard to do in a safe way (see #40). But even without PBO's, Buffers in GPipe are already...

Hi, sorry for the late reply. No, unfortunately not. You can get the same result by drawing a rectangle instead though...

Hi, I don't have any plans for it myself, but would happily accept a pull request for it!

Nice suggestion, but as you might have seen already, the time I have to spend on Gpipe these days are rather limited. I'll happily accept the pull requests though! :)

Hi, Great investigation, seems that you have grasped quite a lot of it! TBH, I havent had a test where I have been pushing much data into buffers each frame...

Im sorry, what exactly is crashing?if it crashes even if the GPipe code is commented out then its not a bug in GPipe, right? Can you try to provide a...

For any issues like this, it would be great if you run your app through RenderDoc (https://renderdoc.org/) and send me the trace.

Hi, something is clearly wrong, but I think I would need the entire source code to be able to debug this. Could you provide that?