Andrew Numrich
Andrew Numrich
Hey, has anyone been able to compile cpal for ARM? If so how can I make it work? Do I have to make a custom build of ALSA or something?...
What I've gathered from this thread is that wine's DX to OpenGL translation layer should probably be modified to call DX directly in UWP, I think that is the most...
I'd like to ask a little explanation on the source code here, where is wine per say in this source code? Where in the build process is wine included? I'd...
So far I can see [something interesting here](https://github.com/wine-mirror/wine/blob/master/dlls/d3d12/d3d12_main.c), this seems to be where the D3D12 dll is written directly into Vulkan, however looking at the code for [D3D11](https://github.com/wine-mirror/wine/blob/master/dlls/d3d11/d3d11_main.c) the process...
I guess I'll take it on in my own time then. Thank you.
Was this bug ever worked around? It's also happening to me where the `data_callback` is not being called. Also I am playing audio on the device aside from my own...
Thanks for the reply. I have so little experience with both Android and SQL but it sounds like it'll be a simple fix once I read into it a bit....
Hey I am coming back to try working, I basically commented out the SQL cursor thing to get wheatley compiling and running. But how do you actually use it? Can...
All good! I'm just messing around with this repo for experimentation. But yeah, maybe if I have time one day I'll try using dark magic to combine wheatley with termux...
Excuse the edit, I found [simple-shm.c](https://github.com/krh/weston/blob/master/clients/simple-shm.c), but does this need to be compiled with NDK? Or will it work from an arm gcc toolchain?