Quinn Cypher

Results 6 comments of Quinn Cypher

Confirmed, same issue here - OS: Android - OS Version: Manufacturer: Google; Model: Pixel 6 Pro; Release: 14; Incremental: 11084887 - Game Version: 3535ff7 [64-bit] - Graphics Version: Tiles

Briefly poking around, removing the `SDL_IsTextInputActive()` check from the following in src/sdltiles.cpp: ``` // Draw quick shortcuts on top of the game view void draw_quick_shortcuts() { if( !quick_shortcuts_enabled || SDL_IsTextInputActive()...

Part of the problem is Google's gestural navigation. The code to toggle shortcuts depends on the back button being held down for longer than the "Input repeat delay setting", and...

So it looks like the game isn't getting the KEYDOWN/UP events for back keys sent while the keyboard is open. They still close the keyboard, but don't run the code...

> You mean having one StringSet representing the emojis that were used previously, and an extra integer preference for each of them ? > There's also [getAll()](https://developer.android.com/reference/android/content/SharedPreferences#getAll()) but it's very...

A way to open the keyboard besides the back button would be really helpful, especially for people who usually use gestural navigation which currently breaks the quick shortcuts (see #70958)