Takashi Menjo
Takashi Menjo
At first stage of recovery, each sheep node sends GET_OBJ_LIST request to all other nodes in the cluster to prepare a list of the objects which should be recovered. The...
## candidate commits to backport ### zk_control * 9a58c28a2af02d1a1a856bb770aed984bb536b70 zk_control: fix "purge" threshold and default behavior * 34d3ca833afa63e52eb2106f71f52ee78222d6e9 Log exact number of deleted nodes when purge fails ### workqueues *...
## Reproducibility 100%. I used Sheepdog 1.0_88_g978eeae, but other version(s) may reproduce this. ## Steps to reproduce 1. Set up a 2-replica cluster with 4 nodes (say *N0*-*N3*) like below:...
## Reproducibility 100%. I used Sheepdog v0.9.3, but other version(s) may reproduce this. ## Steps to reproduce 1. Set up 2-nodes 2-copies cluster 2. Create preallocated 8-MiB VDI "alpha" 3....
## Reproducibility 100%. I used Sheepdog v0.9.5_rc0, but other version(s) may reproduce this. ## Steps to reproduce 1. Set up a 2-copies cluster with 2-nodes (say *N0* and *N1*) 2....
Until Travis CI passed PR 336, it failed 11 times due to failure of functional tests. The failed functional tests are below. * take 1: 056 098 * take 2:...
## Steps to reproduce 1. Format a fixedvnodes cluster and create a preallocated VDI 2. Change vnodes of a node, reweight and wait for completion 3. Change vnodes of a...
There is a function named **before** in [include/util.h#L78](https://github.com/sheepdog/sheepdog/blob/8772904509ce6b10c5edca4f497022686aecc18f/include/util.h#L78): ``` c static inline int before(uint32_t seq1, uint32_t seq2) { return (int32_t)(seq1 - seq2) < 0; } ``` Based on its name,...
**Describe the bug** As far as I check up on the Golang `pkg/` directory with `grep -ir` and VScode, some latency metrics are documented in the [Operator Manual](https://numaflow.numaproj.io/operations/metrics/metrics/) but not...
## Describe the bug I ran an extended [numaflow-dra](https://github.com/openkasugai/numaflow-dra) demo on Numaflow v1.6.0 and found that the new Rust dataplane had less performance than the existing Golang one: 15 fps...