Tim Lüttmer
Tim Lüttmer
Add terminal velocity and shape for ice crystals
Added homogeneous freezing routines as an optional freezing mode in the freezing dynamic
concept for new handling of particle attributes depended on shape (area, volume, mass, capacity...) - decoupled liquid and ice particles into different classes so that their shape can be changed...
TODOs: - [ ] change dependency settings for terminal velocity of ice - [ ] refactor names of methods in terminal velocity backend for clarity - [ ] check if...
Adding terminal velocity of ice particles for sedimentation method: - parameterizations of ice terminal velocity follows power-law relation, thus could be somewhat 'easily' incorporated into current version of terminal velocity...
for example by changing collision kernel such that probability of collision including ice is zero
implement ventilation coefficient for vapour deposition on ice
Make 'thaw' boolean and function call independent of choice of freezing scheme (currently: singular, time dependent immersion freezing, time dependent homogeneous freezing). (But wait after homogeneous freezing branch is merged...
The terminal velocity of ice particles needs to be corrected by a factor which depends on the thermodynamic environment (function of T and p). However, currently the terminal velocity attribute...