Neon

Results 28 comments of Neon

As I saw your report, there's no critical issues. Yes, it could be possible to lose data, but only if you passed by suspicious links. Meh

Hello @TacTicTow I was looked in links about MW3. Tried that way and also get nothing. Dunno why is it. But I found that MW3 works well using Black Ops...

You're right. Thanks for your doing. I know that I didn't respond so fast because of not enough of free time I added Call of Duty IW protocol, can you...

I'm glad that it is important for you! Also I can tell that I want to add one new experimental feature for LGSL soon. This feature can load pages faster.

As I see server returns only basic server info, no player data.

Hello @Pok4 Status sets to "offline" cause gets no certain data from server. It maybe be timeout if server didn't respond. Or just gets wrong packet data (if server can...

So I testing your code and looking how it works. **Minecraft** protocol works good with some servers - maybe protocol has changes in different MC versions. Need to look deeper.....

Players data and server data sended in different packets for 1.6 so there is nothing odd that sometimes players not showing. Its just loads next time $lgsl_config['retry_offline'] works only in...

Hi, @BaxAndrei Okay, I will try. I need at least one IP of working server. Do you have any tech docs (as you added for PZ)? It could help.

Hello, @obteo ! At first, be sure that your web hosting allows to send udp packets and server hosting has port forwarding. And it will be handy if you write...