tjlanza

Results 39 comments of tjlanza

I'm not sure where you're seeing any sort of restriction at all? ![image](https://github.com/SR5-FoundryVTT/SR5-FoundryVTT/assets/21128724/26d6b054-c39e-43c2-b3b7-1402d6a3f8e2) If this is implemented, it also needs to take into account things like the Datajack Plus and...

Yup, the Modification Categories section of a Vehicle Actor should respond to the "Is Drone" setting. However, they should not be the same selector within the Gear Modification item with...

Foundry 0.8.9 on Ubuntu Linux (up 24/7/365), SR5 0.7.19, MLT 1.5.2 I am getting the same error message. Initially, I chocked it up to MLT and Token Attacher not playing...

Yeah... I eventually worked around it by moving all my scenes into compendiums. It's not a resolution or a fix, because the bad scenes are still in there. They're just...

> AEs always need to be bound to an item. So it makes more sense to add the missing items then a general AE container that does some magic. Do...

> > > AEs always need to be bound to an item. So it makes more sense to add the missing items then a general AE container that does some...

> I remember this being an issue way back with spirits in particular. Yeah, but it's because Spirits do math based on Force. The spirit character when "created" can have...

It's better. I think the first column is still too narrow, and the third one should be left aligned not centered.

It is better in v0.17.0, but it's still not correct. The first column (License) is still too narrow, and the third column (Description) is still centered. The headers appear to...

It's always been centered, even in your earlier screen capture: https://github.com/SR5-FoundryVTT/SR5-FoundryVTT/issues/848#issuecomment-1789841886