TJ
TJ
yeah, just examples. I'm just saying if have a tight loop (which all canvas rendering does) spawning tons of shapes / colors etc it will get expensive quick. it's fine...
yeah per-store like koa is the easiest, maintaining one interface is definitely preferable for interopt but not a huge deal
Some docs encouraging everyone to make them glob-friendly would be nice too, my favorite thing about clib is knowing most of these work with a simple `deps/*/*.c -I deps`, no...
makes me 
hmm I had `make TAB` working for targets until I just updated from master haha (not sure how that messed anything up), trying to find where I had my autocomplete...
Ahhh I think you're right, pretty sure that's the one I had, not sure how I broke it haha, it seemed to work good though
yeah that'd be nice!
Haha yea that would be a stretch with the hacky thing I have now. I think make has a dry run flag, can't say I've used it but I remember...
SGTM
ahahah :D