Timo Schwarzer
Timo Schwarzer
> Is the actual time between API calls affected by pollingIntervalMultiplier? Yes. But only between full refreshes. I think there needs to be another mechanic that handles 429s without queueing...
@mgale The screenshot looks promising! Do you want to open a WIP Pull Request so I can review changes? :)
Is this on gitlab.com or on a self-hosted instance? Can you take a look at you browser console?
Can you post your config here? (Remember to redact your API key)
Hi! Thanks for opening this issue. I agree that such an option would be helpful. Unfortunately I'm currently out of time to implement this so I'd really appreciate a PR....
Maybe just an environment variable like `CONFIG_PATH`?
See https://github.com/godotengine/godot-google-play-billing/issues/35
At first glance, this seems more like a Godot issue than an issue with the GPB library itself...?
Please see https://github.com/godotengine/godot-google-play-billing/issues/35
Sounds good to me, thank you!