Tim Kelty
Tim Kelty
@reganlawton Please reach out if you need any help. Here or @timkelty on Discord.
@reganlawton glad you got it working! Couple notes: - Since you are registering the asset bundle in your plugin's init method, you should sure make to only do it for...
@reganlawton, a console request does generate the assets (`craft cloud/asset-bundles/publish`), but that is solely based on the presence of your `wrav\oembed\assetbundles\oembed\OembedAsset` class. So, your assets were actually getting generated all...
> Just to add that excluding console requests when calling `registerAssetBundle` (i.e. `!Craft::$app->getRequest()->getIsConsoleRequest())`, or moving it form init, is essential. If not the plugin code will break the craft cli...
I suspect @thijskaspers is right. It sounds like others have had luck with `opcache` enabled in dev, with `opcache.validate_timestamps=1`. @thijskaspers any reservations about making this default for our dev image?...
> but I'm surprised that any control action endpoints are being cached - I don't think they should be. Craft Cloud doesn't discriminate on any specific paths/actions for caching. It...
@engram-design as of [4.10.4](https://github.com/craftcms/cms/releases/tag/4.10.4)/[5.2.5](https://github.com/craftcms/cms/releases/tag/5.2.5), any request that generates a CSRF token will get no-cache headers applied.
Similar behavior if you have an `@mixin` on an interface: https://phpstan.org/r/4e8ecbaf-bb20-4ab6-9d65-328b2aa7d42a
> `Added lines #L193 - L194 were not covered by tests` > > Could you add a test for that. @schmunk42 the test for that is [here](https://github.com/yiisoft/yii2/pull/20248/files#diff-1329c13980fe7f57f23384af87d0f261919c4de3fca4281b4f649c19839228fdR346-R350). I'm not sure...
> Can you rollback changes to the two files under `db/` ? @machour Done. CS/lint check will fail, but not from changes in this PR.