tigercoding56

Results 72 comments of tigercoding56

> I think it should be easier than that to steal from the enemy chest. I think if you can get all the way into the enemy base you should...

> To make it even more challenging I propose this: > > * An enemy must hit the teamchest to steal something from it > > * Upon hitting, the...

can we make it have the texture of the minetest mesecons mod lua controller ? (if licensing allows since i am not a lawyer ) https://github.com/minetest-mods/mesecons ![image](https://github.com/TheOpenSpaceProgram/new-ospgl/assets/90169211/b22302c2-212d-4528-84ac-db066710f02f) also check out...

is he mad it is not fully developed yet ?

> > not fake. Its like a template. Remember Dopamine? That was based off of Fugu15. This is the iOS 16 version of Fugu15, and its a template. > >...

> > > Flowing water looks a bit weird perhaps, maybe don't do the reflection for flowing water? idk i like how it looks, kinda like jello . however maybe...

> Can the water reflections be generalized to other nodes? Like having nodes specify (possibly animated) normal maps together with an option to enable it? probably out of scope but...

> is there a way to fix this problem you place a full block over the water and the water glitches out with shaders on the screenshot doesn't work did...

> yep I have waving shaders enabled just disabled it now it renders the water properly but I want the shaders to be on as the liquid shows as a...

> Awesome! I do have an idea on how to fix the „jello“ thing too, hoping to have everything done this weekend. when done please share some screenshots :D