Gerasim Troeglazov

Results 32 comments of Gerasim Troeglazov

A build for the Haiku operating system is available in the HaikuDepot -https://depot.haiku-os.org/ladybird Binary package: https://eu.hpkg.haiku-os.org/haikuports/master/x86_64/current/packages/ladybird-pre20220728-1-x86_64.hpkg

I already have working recipes for these libraries

I made them a long time ago, I just did not publish them for lack of use

babl, gegl, gexiv2 - done i have appstream_glib recipe also, but it requered some broken libs (xinerama for example) for build

OpenGL support in QPA is not finished (disabled for now - https://github.com/threedeyes/qthaikuplugins/blob/master/platforms/qhaikuplatform/haiku/qhaikuintegration.cpp#L168). But partly already worked (code is outdated and need reworked). For example: http://haikuware.ru/files/video/Qt5_GL_Cube.avi

qmplay2 uses system youtube-dl to download videos. try youtube-dl from terminal

Windows decorator missing: ![photo_2022-11-25_21-19-13](https://user-images.githubusercontent.com/2559260/203974689-77ae6c21-9983-4258-b3d4-e1860e23f442.jpg)

I have compiled both versions of the emulator for Haiku - 32 and 64 bit. But unfortunately, when starting the application from the 64-bit version of Boxedwine UI, everything freezes...

I think the problem is in the differences in the haiku memory map. Hanging occurs when searching for a free block of memory for reserving 4GB and 32GB blocks.

I did as you suggested: bool KSystem :: useLargeAddressSpace = false; The memory block reservation was successful, but the emulator window **did not appear**. If i look to the emulator...