Thorbjørn Horgen
Thorbjørn Horgen
The latest commit 1e0793dbbb03100128c24f983477b5b83beda8ef introduced some bugs: - The `weight` setting for lines do not work anymore. - Random colors seems to all be yellow with random transparency Below is...
The texture atlas used is currently quite large as it is also used to cache tiles for advanced hillshading. Find a better way to cache the tiles and the texture...
Currently using the 8 adjacent tiles to calculate advanced hillshading (3x3 grid). The shadows could stretch more than a tile away which would create artifacts. Ways to address this: -...
iOS does not support writing to float texture. Related to #29.
Fallback to (un)packing float->rgba if not
Can get some weird artifacts if a new updateOptions is sent during a transition. Wait for transition to finish or abort before using new options?