thomfoster

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I am running Ubuntu 18.04.1 LTS OpenGL ES profile version string: OpenGL ES 3.0 Mesa 18.0.5 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00

How would I go about doing that? thanks for all the help so far

Do you mean changing the following line: ``` def __init__(self, code=None, vertices_out=0, input_type=None, output_type=None): Shader.__init__(self, gl.GL_GEOMETRY_SHADER_EXT, code) ``` to ``` def __init__(self, code=None, vertices_out=0, input_type=None, output_type=None): Shader.__init__(self, gl.GL_GEOMETRY_SHADER, code) ```...

Sadly same error as before, with and without the _EXT

Despite changing the gloo/shader.py file I notice that in the error message I still have mentions of _EXT. ``` Traceback (most recent call last): File "geometry_shader_example_experiment.py", line 315, in geometry...

Interesting - no mention of geometry shaders in glxinfo. Ran `glxinfo | grep "geometry" `just to make sure and no output. Do I need to upgrade my version of openGL...

Think I'm definitely running it through Mesa, my OpenGL Version Sring is 3.0 Mesa 18.0.5. Is all hope lost or is there something I can do?

Hey @ZrrSkywalker and @NielsRogge - thanks for your work in making this project more accessible. I'm trying to understand how the target guided attention and target semantic prompting occur. Am...

It's a bit tricky to run that exactly as I'm on a cluster where I cant install things directly. I have added a dockerfile inside `/jumanji` and added all the...

> > Thanks for this, [@zombie-einstein](https://github.com/zombie-einstein) can you please unpin chex in esquilax, that should fix it I think > > Hey, just saw this, still need me to make...