Thomas Karpiniec
Thomas Karpiniec
I would find this feature very useful for simplified testing. I've spent considerable time trying alternative strategies to know when things are "done" but they've all proven unsatisfactory one way...
> This scenario could work? How can I solve this problem in efficient way? I don't quite understand the scenario - what does the timer do? I wouldn't recommend having...
Hi there, thanks for your interest in this somewhat neglected project! :) While I'm not personally very excited by stateful AX.25 connections, it's definitely in scope for this crate and...
Cool, that sounds okay. Just two thoughts: > There would be methods for disconnecting, sending, and receiving(read: pulling a message off the queue). While the connection is operational it needs...
> I thought about it some more, and the `Tnc` struct should hold a `Vec`. I think this is needed so that the `Tnc` struct knows how to delegate received...
Fair enough. I guess I have a preference for actors/channels over shared ownership but if you're confident in it then let's go with it. If we're doing that, we should...
> Are UI frames and I frames the same thing, but UI frames are used when the data can fit into a single frame? Otherwise, I assume, it's broken up...
> I think it would be nice if `Connection` had methods to send and receive byte vecs directly. I agree, but I don't think I'm agreeing in quite the same...
In [the spec](http://www.ax25.net/AX25.2.2-Jul%2098-2.pdf) have a look at section 6.7.1. If you haven't done it before, I'd suggest you get a connection to your local BBS working using existing software and...
After being bitten by this I went looking for a reason in the code - turns out there was a setting all along. This issue can probably be closed? :)...