HL2UE4AssetImporter
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Importing Half-Life 2 to Unreal Engine 4.
i noticed the bsp parser your using is sorta outdated and found the same person whom created that bsp parser has upgraded theiur code significantly and i would love to...
Assertion failed: Addr < GetData() || Addr >= (GetData() + ArrayMax) [File:C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 1527] Attempting to use a container element (000007B4BDF74960) which already comes from the container being...
When I tried loading a BSP file the engine would crash from an assert with the value being null. I just changed the use of an operator overload to the...
 all textures i attempt import with the VMT file format get imported like this
Everytime I launch my project with the new plugins folder before it even starts loading it asks me to compile "HL2Runtime" and "HL2Editor" can you help with this? if not...