thevortexcloud
thevortexcloud
I have also seen a lot of stuttering. It's nearly impossible to play.
I have noticed that the game starts off fine, but it gets worse after every map change. After ~2-3 changes the game becomes unplayable.
I have noticed this myself before. It's far worse using `Bitmap.DecodeTo` than just doing the resizing yourself. See the discussion I started where I mentioned this as well as some...
System.Drawing is extremely broken on non Windows platforms (and it was actually recently removed entirely from everything but Windows because of how broken it is). Which is a problem for...
> The application can load hundreds of thumbnails at 250px concurrently across multiple tabs, without encountering memory usage spikes. Maybe you could attempt a similar approach? I am not seeing...
> folder containing 1180 images: 329 MB RAM. I can achieve this too as long as I don't use DecodeToWidth/Height. However I don't limit it based on the number of...
It's probably worth mentioning what theme you are using.
Also the VS package manager is a real pain to use with a large dependency chain like Avalonia (it often complains about transient conflicts which forces you to upgrade things...
If you are using a project using the new SDK format (which you likely are if you have made a new project), you can double click the project in the...
You may also need to trigger a restore. Try running `dotnet restore` in a terminal while inside your project directory. While you are there, also run `dotnet new update` to...