therealbluepandabear
therealbluepandabear
Undo/redo stacks are causing `OutOfMemory` exceptions and are significantly slowing down the app when using large canvas sizes.
See below: (Originally reported by someone on the Discord server.) ![image](https://user-images.githubusercontent.com/50536495/182486652-b7c020ef-dcd9-49b3-9015-3fc347b1e501.png)
App is pretty stable but not good enough, here are some things to improve: - [ ] Improve color palette stability: the backend code is poorly designed - [ ]...
Zooming out sometimes resets the grid, I think it's a rounding error.
Utilize Android's `BitmapShader` for more efficient checkerboard pattern drawings, this will help improve performance with the `TransparentBackgroundView`.
Test the app in tablet mode (with a tablet EMU) as I am not sure how the UI looks in tablet mode. If the UI looks funky in tablet mode,...
Perhaps add future membership options (sometime in Q4 2022 [without Google APIs]) so that you have some way to sustain yourself as you are not earning anything from this project,...
Add an option to globally adjust the HSV pixel values of your project. Similar to how you can adjust it in Aseprite.
Add long overdue layers support.