Théo Monnom

Results 8 comments of Théo Monnom

There is not any solution to this since input.LookupBinding return the first key found. But I think it's still better than having hardcoded keys. (And that cannot necessarily be a...

"NVIDIA GPUs contain one or more hardware-based decoder and encoder(s) (separate from the CUDA cores) which provides fully-accelerated hardware-based video decoding and encoding for several popular codecs. With decoding/encoding offloaded,...

Has anyone been able to solve the problem ?

Hey, any updates to this to make it merge?

Unity-Technologies/multiplayer-community-contributions#136 Since the last version, this is unusable on WebGL

Hey @gedw99, You can take a look at our [demo KITT](https://github.com/livekit-examples/kitt), there is an implementation of realtime transcription using Google Speech To Text. This might be a good starting point...

Hey, you should be able to unpublish a track using LocalParticipant.UnpublishTrack.

Hey, sorry for the late answer. The DOM objects will not be directly deleted because of the C# GC. You can try to call Room.Dispose when you're done with it....