Guilherme Bernardes Rodrigues

Results 4 comments of Guilherme Bernardes Rodrigues

I manually set it with `options.PreferredDepthBufferBits = 24;` before the window.create with no change in behaviour. also, why is this not needed for Windows but would be needed for Mac?

I am learning the internals of stride and trying to debug for more tips, but I am not very optimistic about my skill to do it. Processor 12th Gen Intel(R)...

Any help on how can I verify what's is wrong here. I really want to work with Stride as a code-only solution for a simple game.

yes, [Example05_ProceduralGeometry](https://github.com/stride3d/stride-community-toolkit/tree/main/examples/code-only/Example05_ProceduralGeometry)