Linden
Linden
The inventory was mostly developed around _server owners_ setting up and converting resources for inventory support, which can make things awkward when somebody makes a release designed for it. ####...
## How to enable multiple statements (aka easy SQL injection) _Seriously, why do people feel the need to do this?_ You can enable multiple statements to be executed by adding...
# General - All weapon/ammo systems are incompatible. - Other inventory systems are incompatible (e.g. es_extended, esx_addoninventory, qb-inventory). # ESX - ESX.PlayerData.inventory uses ox_inventory data. - `for i` and `ipairs`...
## oxmysql does not use yarn The yarn resource for fxserver aggressively tries to install and build _any and all_ resources with a package.json file in the root directory. package.json...
## Unable to establish a connection This is an incredibly generic error, but generally speaking you should - ensure you have configured your mysql_connection_string correctly - ensure your database exists...
### What happened? Calling an async export when a script is stopping leads to the following error. ``` (node:8880) UnhandledPromiseRejectionWarning: Error: BUFFER_SHORTAGE at n.e [as reserve] (citizen:/scripting/v8/msgpack.js:29:12766) at h (citizen:/scripting/v8/msgpack.js:29:15761)...
- [x] Account creation. - [x] Get account(s) by playerId, charId, stateId, groupName. - [x] Update account balance. - [x] Support overdrawing when removing balance. - [x] Transfers/transactions. - [x]...
Compiled list of known breaking changes. Written with a focus on Lua syntax, but should be mostly consistent across languages. # Breaking changes from v0.19.0 ## Common - Lua imports...
Spawn system needs to be exported and made usable from other resources. Other resources should _only_ need to implement some basic logic and events to trigger the internal spawn system,...
~~Not yet re-implemented from the Lua version of ox_core.~~ Unsure if it will be kept the same - need to make it more flexible for server needs.