vga-framebuffer-rs
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A Rust VGA Framebuffer implementation for embedded micros
It would be neat, for testing purposes, if we could get the framebuffer rendered into a GTK+/conrod/etc GUI window for testing on desktop platforms.
Relaxed atomics should be a low-cost way to avoid undefined behaviour when we have one thread (the video interrupt) reading the framebuffer and another thread (the main thread) writing to...
We have two spare attribute bits left. We could use these to select one of four fonts. 1) CP850 2) A 2x4 block font for teletext style graphics. 3) Like...
Some platforms don't have the RAM for a framebuffer, but it would be nice to put that back in as an option. Maybe as a different struct, but where the...