thecodewarrior

Results 42 issues of thecodewarrior

I'm working on porting [an app](https://github.com/thecodewarrior/Bitfont) from the (frankly shoddy) [Kotlin ImGui port](https://github.com/kotlin-graphics/imgui), and while overall the change has been a positive one (if painful), I've run into a couple...

good first issue
question

When streaming files through exiftool using named pipes, prematurely closing the output makes the daemon unresponsive. It responds to `-stay_open false`, but it never prints `{ready}` and it doesn't respond...

**Minecraft Version:** 1.15.2, though the code hasn't changed in 1.16 **Forge Version:** 31.2.45 **Description of issue:** A simple regression of #2884, caused by #5139 commenting out the [`SlotItemHandler#isSameInventory` override.](https://github.com/MinecraftForge/MinecraftForge/blob/1.16.x/src/main/java/net/minecraftforge/items/SlotItemHandler.java#L124) Because...

Bug
Triage
1.16

This implements #29, #30, and #31. I'll update this branch as those issues are discussed

As it is in #27 the `created` lifecycle hook isn't called. That's because that has to be present directly on the options object, and I don't explicitly add support for...

I managed to implement directly injecting Vue into the constructed instance, which fixes #26. I also added unit tests for it, which should improve reliability in the future. This implements...

## Background Currently, defining a watcher with either the `deep` or `immediate` flags requires a watch property with an object value that specifies the handler and flags. This is awkward...

## Background One of the trickiest pitfalls with Vue reactivity is the fact that adding reactivity involves wrapping an object. The original object isn't reactive, only the wrapper created with...

## Background `@VueStore` wraps the class's constructor in a new function, but this leads to several issues: - Static properties and methods are no longer accessible - `store instanceof StoreClass`...

## Background One of the trickiest pitfalls with Vue reactivity is the fact that adding reactivity involves wrapping an object. The original object isn't reactive, only the wrapper created with...