Token Studios

Results 2 comments of Token Studios

This issue is reproducible in Godot 3.5.2 and Godot 4.0. In addition to that in 4.0 `changed` signal is not raised. Also, if there is some help around dead zone...

Just to update on the issue further. The signals are emitted in android devices, at-least in emulators I have tested. It seems the dead zone has to do something with...