teuneboon
teuneboon
Alright, I'm offline for a week now, but after that I'm gonna come up with a list of plays and some ideas on how to implement it On Fri, Oct...
Started working on a list of ideas: https://github.com/teuneboon/yasp/blob/big-plays/PlayIdeas.md , Still a lot to add to it, I'm just going to add stuff when something pops up in my head or...
My idea for "max range" stuff was to do it based on player location(data I believe is available? at least it was kind of last time I looked at the...
Location data every second should be enough for most detection, if error-rate of a certain detection is too high it can just be disabled/adjusted in a way that doesn't need...
@WTFKr0 currently too busy to work on it, if you want you can take over. Only thing I've worked on so far is this list: https://github.com/teuneboon/yasp/blob/big-plays/PlayIdeas.md
Just to confirm: the most optimal path thing is what I meant yes.
@dufferzafar we can estimate pi: `( (five() * five() ) - ( ( five() + five() + five() ) / five() ) ) / ( five() + ( ( five()...