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How to spawn object with physics body

Open Ruion opened this issue 4 years ago • 1 comments

How to spawn object with physics body

Description

i clone a physics object with child mesh with scene.getObjectByName("sphere").clone() then add the clone to scene by scene.add(sphereClone). This doesn't clone the physics, only clone the child object to the scene

Version
  • <0.9.6> <TIMSTAMP>
Platform
  • Windows [X]

Ruion avatar Nov 02 '20 14:11 Ruion

Hello

Can you please share a example file so that i can take a look?

Thanks a lot!

tentone avatar Nov 03 '20 19:11 tentone