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VR-Mode not working with Mozilla XR Viewer iOS
VR-Mode not working with Mozilla XR Viewer iOS
Description
- We are looking for a solution to get a nunuStudio VR-Project running on an iOS device. Mozilla XR Viewer is not working.
- We already tried to force
VRHandler.webVRAvailable = true;
to display the Toggle-VR Button, callingtoggleVR();
does nothing. - Maybe somebody has an idea how to get the console output within the Mozilla XR Viewer to get the Error-Message
Version
- nunuStudio 0.98.15 Build 2020-10-06T11:27:45.292Z
Platform
- Web Version [X]
Hello
Thanks a lot for reporting this issue, unfortunately, I don't have a way to reproduce it.
If you could provide additional data about the issue, maybe console logs is would help. Does it work with the threejs examples?
Thanks a lot!
Hi, sorry for our late response.
We connected a remote console to the Mozilla XR Viewer App. Calling navigator.xr
and navigator.getVRDisplays
return both undefined
navigator.xr.isSessionSupported("immersive-vr")
returns an empty object
Mozilla XR Viewer seems to support currently only immersive-ar
not immersive-vr
:
https://github.com/mozilla-mobile/webxr-ios/issues/186#issuecomment-651373075
Currently there seems no possibility to get immersive-vr working with any iOS App. Solutions appreciated!
I'm not able to get VR working in just a simple web page from the sample WebXR project provided in the learn more section. I tested with both iOS Mobile Safari, Chrome, Oculus Quest 2 headset. All return a message in the console
nunuStudio: Loaded program is not VR enabled.
Anyone else able to get VR working? Exported project:
nunuStudio 0.98.30 (2021-03-11T13:50:22.597Z) (../assets/learn/basics/vr/vr.nsp)