tens0rfl0w
tens0rfl0w
### Scope Web ### Feature Description Currently, you can only clear all bans/warns from a player's history to revoke active punishments. An option to just revoke every active ban/warn could...
Requested in https://forum.cfx.re/t/5018677 Allow users to either completely disable Discords Rich Presence status or only show the current game version without displaying any game status.
This introduces a basic rejection logic for replicated player/entity state bags. "Use-case" should be any type of state bag usage where "truthful" data matters, for example syncing economy-related data. Implementation:...
### Goal of this PR The current state bag implementation does not keep track of the replication state of its key/value pairs. This causes inconsistent sync behavior when we previously...
This came up in a recent discussion in the Cfx.re Engineering Group.
### Goal of this PR * This game event is sent when a client tries to change state values on a remotely owned entity. * State Type 9 is used...
### Goal of this PR Commit https://github.com/citizenfx/natives/commit/e6f473573f6eb7e2921b2ef48668117cbbe84bbb changed the native name from '_SET_PED_HAIR_COLOR' to 'SET_PED_HAIR_TINT' which makes the RPC native definition invalid. ### How is this PR achieving the goal...
### Goal of this PR Fixes a client-crash when calling physics-altering natives on an object that was created by `CreateObjectNoOffset` on the server-side. ### How is this PR achieving the...
### Goal of this PR Removing leading and trailing backticks from the native summary section breaks formatting if the summary only contains formatted code. ### How is this PR achieving...
Added in https://github.com/citizenfx/fivem/commit/6c977fa1004d7958f99b761202ae7482a35423d1