Sebastian Barth

Results 3 issues of Sebastian Barth

Currently the only way to get pre-serialized Data (`byte[]`) into a Message is by either using `DarkRift.DarkRiftWriter.WriteRaw` and passing the Writer to Message factory method or by passing an object...

When starting a multi build for linux server (Headless) and then for linux clients (Not Headless) the linux also has the UNITY_SERVER still set. That is especially problematic if there...

bug

Your Editor is configured to plattform Linux Standalone. Then UMultiTargetBuilder builds different platforms. When starting Unity again after that, it still is configured to the last build jobs platform. That...