teamjistory
teamjistory
``` public void StartGameAsMainMenu() { GameState = Enum_GameState.Main_Menuing; if (MainMenu != null && MainMenu.IsInsideTree()) { GetTree().Root.CallDeferred("remove_child", MainMenu); MainMenu = null; } MainMenu = _MainMenu.Instantiate(); GetTree().Root.CallDeferred("add_child", MainMenu); } GetTree().Root.CallDeferred("add_child", MainMenu); ```...
Just like the title, I would like the Stride engine to provide a 2D tilemap system.
Just like the title, I would like the Stride engine to provide a 2D tilemap system.