Thiago Coimbra Lemos
Thiago Coimbra Lemos
When the game is running in a large window, the speed and the jump are affected because they have fixed values. We need to use relative/proportional values to keep the...
Today the current build configuration is generating untagged releases. We need to create a way to control versions and to tag these versions Here is an example of a build...
``` bash $ make build-osx rm -Rf ./builds/osx CGO_ENABLED=1 CC="gcc" GOOS="darwin" GOARCH="amd64" go build -o ./builds/osx/flappy-gopher -tags static -ldflags "-s -w" ./cmd/flappy-gopher/main.go # github.com/veandco/go-sdl2/sdl /usr/bin/ld: -f may not be used...
Current the windows release zip file contains a confusing structure.  We should get rid of the `builds` and `windows` folders. Would be good to have something simpler and with...
Would be good to have a scoreboard at the end of each match, sorted by the highest score to the lowest, showing the top 10 scores. It can be stored...

closes https://github.com/0xPolygon/devtools/issues/199 Add support to multi-account to loadtest
- adds a logic to deploy the multicall3 deterministically(if possible), making it to have the default address - changes the account pool to deploy multicall3 only if account funding is...
closes https://github.com/0xPolygon/devtools/issues/444 This PR adds a Gas Manager to the loadtest command and introduces a new tx-gas-chart visualization tool. Gas Manager features: - Gas Vault: Budget-based throttling that controls transaction...