kondo
kondo copied to clipboard
Cleans dependencies and build artifacts from your projects.
It seems that, currently, `kondo` only deletes `__pycache__` directories located in the root of a Python project, but this is not the only place they can occur (and often there...
Just throwing this out there. This makes nested projects seem to work in the nested test I have from #98 . Essentially this just changing the definition of a project...
Adding this to open discussion around the issue #7 , and to lay framework for fixing #97
I am getting time information like "72 years ago", which is both unlikely and most importantly, not actually true. :) For example, for a `node_modules` directory with the date `Jan...
Kondo is successfully detecting my cargo projects. And it is successfully deleting some of them. However, some of them are erroring out with `error removing directory "/path/to/directory": Os { code:...
Curious how useful being able to trash the artifacts instead of delete them would be, eg using https://github.com/Byron/trash-rs. Integration looks like it wouldn't be too difficult. It seems to support...
Some languages & projects have system level caches/build artifacts. For example the package cache for Unity, or the cargo cache for Rust. Some kind of `--system` parameter could be added...
... because many sections in the code are conditioned on ```target_os = "linux"```. Conditions should include ```target_os = "freebsd"```.
Hey there, I went to check out the UI on linux (Pop_os 22.04, installed via cargo) but unfortunately, the icons in the main UI did not show up (strangely, the...
Currently `kondo` [hardcodes a list of possible CMake build directories](https://github.com/tbillington/kondo/blob/415cd335efeee3f251513eb6b9db3a8f8dd90a69/kondo-lib/src/lib.rs#L46). This often works well enough, but since the name of a CMake build directory is merely convention it can fail...