Tarvitz
Tarvitz
I've got the same trouble as well. I've bypassed it by traversing back to the root command and using its context instead of using the current cmd.Context() Hacky, but it's...
Not able to run (unpack requires a buffer of 4 byte) (no sane player data available in ds: remaster)
Hi, Well python code has no safe checks everythere :), so basically it tries to read data following way: ```python import struct struct.unpack('I', b'\x00\x00\x00\xc0')[0] # valid code because of 4...
Not able to run (unpack requires a buffer of 4 byte) (no sane player data available in ds: remaster)
@paimonpal Ok, send me your save file I'll take a look. Probably remaster could have some offsets of file format changes (but as far as I got from software changed...
Not able to run (unpack requires a buffer of 4 byte) (no sane player data available in ds: remaster)
@paimonpal, Got it, well I've checked the file. Basically it used save BND4 container file storage, however data is protected / compressed / encrypted. That's why dsfp does not work....
Not able to run (unpack requires a buffer of 4 byte) (no sane player data available in ds: remaster)
I'll try to take a look upon content, but as far as I am not professional software reverse engineer this could remain unsealed :). As far as I told bnd4...
Not able to run (unpack requires a buffer of 4 byte) (no sane player data available in ds: remaster)
Here's another update: data stores in memory same as in prepare to die edition (99% accuracy). So basically 4 byte offset before current souls stores player's level.
Not able to run (unpack requires a buffer of 4 byte) (no sane player data available in ds: remaster)
As far as I got new info about remaster: - it's potentially use (99.9%) bcrypt to store data (don't know which algo it uses yet) - it has anti debug...
Not able to run (unpack requires a buffer of 4 byte) (no sane player data available in ds: remaster)
Need to check if it works, could probably be as far as remaster use static key for a 99% for encryp/decrypt operations. I'll try to play with it this or...
Not able to run (unpack requires a buffer of 4 byte) (no sane player data available in ds: remaster)
Unfortunately was busy last two weekends :[ (still need time to build unpack solution around python) .However if unpacker works correctly and decrypt data without file structure modification dsfp should...
Yep, saves have states for npc. Their attributes (hostile or not, dialogs passed or something). Probably there was no direct goal to achieve that states. But still it's possible to...