taoenwen

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Only the following parameters are supported: "-listinfo" "-listinfomdonly" "-listinfopceonly" "-listinfotg16only" "-listinfosgxonly" "-listinfosg1000only" "-listinfocolecoonly" "-listinfosmsonly" "-listinfoggonly" "-listinfomsxonly" "-listinfospectrumonly" "-listinfonesonly" "-listinfofdsonly" "-listinfongponly" "-listinfochannelfonly" "-listextrainfo"

If you wish, you can write code to add functionality by referring to the [write_datfile] function, which is located in burner/win32/main.cpp & burner/dat.cpp

pgm After a major version update, there are some other problems in addition to the sound. pgm 在一次重大的版本更新之后,除了声音之外,还有一些其它的问题。

We might as well go with this: it's time to end this thread.

@luizaoooobr Do you mean you need to rename (d_cps1) sf2hfsce to sf2srsf?

> Nope. he asked to change sf2hfu to sf2srsf originally. I said this is impossible and after contact via discord, i added hack with 'sf2hfsce' as zipfileName. So just close...

> ([source](https://www.vg247.com/capcoms-latest-street-fighter-6-rule-change-spells-chaos-for-hitbox-users-heres-why)) Just to address this point from Capcom, I think Capcom is trying to justify itself, the keyboard or hitbox was born before sf6, unless sf6 developers know nothing...

It seems like this problem shouldn't happen, and even if it did (left + down + right) being pressed at the same time, only the opposing vertical keystrokes would be...

> i'm still wondering if capcom is wrong and the change you requested a few months ago is fine, it seems to give an unfair advantage for charges to keyboard...

> @taoenwen Hi! Would you like to help me possibly work on this bezel implementation? With your help we might be able to address some of the issues which keep...