tandkjaer

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class CfgGradPersistence { missionTag = "RDF_Torsdags_Mission"; loadOnMissionStart = 1; missionWaitCondition = "true"; playerWaitCondition = "true"; saveUnits = 3; saveVehicles = 3; saveContainers = 3; saveStatics = 3; saveMarkers = 0;...

It now savs and loads. but if i use the loadOnMissionStart the acex fortify modules sets the budget.. any way for delaying the load further ?

The missionWaitCondition doset work.. but if i load the mission when on the server it works. just to be sure the missionWaitConditon goes it the description.ext right ?`:)