EXT_skeleton_humanoid
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EXT_skeleton_humanoid issues
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I think the most useful way this extension can be used in the VRM ecosystem to store animation clips and using the skin trick to store bones meshlessly. Criticisms, comments...
We met at I think there is significant interest in applying this format to existing VRM content We have actually discussed this as a working group before here: https://github.com/omigroup/gltf-extensions/issues/44 -...