tabetVercetti

Results 2 comments of tabetVercetti

Thanks for looking into this! I added ` plm.discardMat.side = THREE.DoubleSide ; ` to the setupAccumulativeShadows function right after plm's definition and it solved the issue aswell. I've set shadowParams...

Hello, i've updated the [sandbox](https://codesandbox.io/p/sandbox/meshreflectormaterial-sandbox-8fpgjp) to make it easier to look into. Please have a look and let me know if this is truly a bug or am I doing...