Lucian H

Results 36 comments of Lucian H

Hey, so you've done this the really hard way! :-) The code in this project is actually a generated file. The original code is modularised and has unit tests and...

Also, for future use, when submitting a PR you should learn the magic of squashing commits with interactive rebase in git. See e.g. http://push.cwcon.org/learn/squashing-commits.html

Hi Jim, I cannot reproduce your Challenge/XP issue at all. There is a problem with the lair actions when I try and paste the statblock from github because the bullet...

Oh wow, this was a subtle one. Due to the way the parser works, the change I made to allow parentheses in trait names was causing it to read the...

Urgh... and the reason why this hasn't showed up anywhere else... is because SOMEHOW, there was an invisible newline character after "Darkness" in the trait name "Darkness Breeds Darkness". This...

No, it's get added somewhere between the Roll20 forum and the GM notes field. I copy and pasted the text from the forum, and then fixed a couple of minor...

Sorry, there are two problems. One of which I will fix, and the other I won't. 1. The problem you've just described (which errors on the lair actions, yes?) Is...

Ok I think I finally understand what's going on here. The forum *was* involved originally - you yourself linked to it: https://github.com/symposion/roll20-shaped-scripts/issues/486#issuecomment-294927245 That's where the statblock originally came from, and...

Hey Jim, That's a good idea. I will try and put together a sample statblock and distribute it with the script for people to look at. I will also emphasise...

I'm going to leave this issue open to cover the list-changing behaviour until that fix goes live, btw.