sykhro

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> The workaround I've come up with is to pull out and put back in the monitor cable. Interestingly, that does nothing for me.

@privefl what you're doing is bound to break because of padding and alignment. you can use Boost.serialization or, if you prefer something smaller, [cereal](http://uscilab.github.io/cereal/)

I will take a look soon. It's uncommon for a DS game to sound this broken.

Worked for me, M1 Macbook running macOS 12.1 The readme mentions python 3.7 but that's not available for apple silicon on conda-forge, so I used 3.8 ``` conda env create...

Would it be possible to cherry-pick and include [this commit](https://github.com/conan-io/conan-center-index/pull/19679/commits/4c32161bd41cc9f37e0a293a53f6f12a907161b3) from #19679 in this patch?

For the hundredth time: games are not all equal. You can extract audio from some NDS games easily (e.g. Pokémon), while it's very complicated for others (e.g. Prof Layton). Having...

Closing this as it should've been fixed with the latest BASS update.

This has been fixed a while ago.

Running into this with .net8 100% of the time on high core-count build servers (>64 CPUs)