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An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.

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Hello, I would like do plot the data of a sound file. Not the RMS value of the signal but the signal itself. It would probably not be possible to...

Hello, I have installed a Soundflower virtual card with 64 input channels and 64 output channels: { deviceID: 55, manufacturer: ma++ ingalls for Cycling '74, name: Soundflower (64ch), UID: SoundflowerEngine:1,...

I am getting the above error while using with [Google Speech API](https://github.com/GoogleCloudPlatform/ios-docs-samples). Just wondering if this has to do with the fact that both of these libraries playing with Audio?

Hi, My question is that If I need to record a soung in high/low pitch How I can accomplish that ? Can you refers some audio settings? Regards

Hi, I'm having some issues with EZOutput with a sample rate of 8000.0 Hz. In my app I'm using OpenCore AMR to transfer audio, which only supports 8000 sample rate....

Hi, Thanks for great framework. I'm developing a recording app.My app will play a sound while recording. How to mix them and save to file or pass to Bluetooth headset?...

In the demo PlayFile, when I set BackgroundMode on and allow audio play in background : - Tap Home button, run in background successful. - Tap Lock Screen button or...

I've subclassed EZAudioPlotGL in my application to enable `GL_BLEND` with an appropriate blend function, so that when you configure the plot with colors containing alpha values, they render as expected....

CoreGraphicsWaveform example program can't change input microphone unless you first select that input device in System Preferences / Sound / Input and restart the CoreGraphicsWaveform app. No errors are generated...

Hello, thanks for the library that is great. Most useful. I am having a glitch with the AudioPlotGL. I have my audio plot in a view. Next to it, there...