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An Open Source Framework that includes a set of extra functions and APIs for the Monkey language.

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I tried to compile an example (based on the old one) for the new Tween stuff, and noticed that at least the easeInOutBounce function just doesn't work correctly, the values...

wrap_x, wrap_y layer properties don't work when loaded using the tilemap loader. Setting properties to "true" in Tiled does reflect that the internal property for wrapping is updated, but it...

I noticed that the rescale of MouseX() and MouseY() occured in framework.monkey (ReadInputs) but TouchX(i) and TouchY(i) are read in inputcache.monkey and stored as-is. ``` ' get the location of...

Note: _StripDir doesn't appear to be used, but ExtractDir is used here. To avoid brl.filepath import, I've thrown the function into this file. However, I don't see an issue with...

Rewrote LibGDX-Atlas-Loader to allow varying order of configuration entries. It also takes care (aka "gets rid") of empty lines. The new implementation also takes care of the offsets the libGDX-Atlas...

``` Hi, Not sure about this one but it seems the collision code is not correct when I try to use isometric tiled maps. It may be related to the...

Type-Defect
Priority-Medium
auto-migrated